Long Exposures of Video Games

February 9, 2007


Tempest1 – 2001 – digital c print – 4 ft x 6 ft

Rosemarie Fiore is a New York based artist with an incredible portfolio. She used late 80’s video games for one of her most interesting projects. In this project, Fiore captures complex patterns not visible to the naked eye by creating long exposures, all while playing the games herself. The results are surreal.

Her photos provide a glimpse into a beautiful world most people will never see. It’s a nice change of pace from the “super-realistic” graphics games that producers strive for today. I love finding work that is unlike anything I’ve seen before; her video game art is truly unique.


Quantum 1 – 2002 – digital c print – 36 in x40 in

– chris


One Response to “Long Exposures of Video Games”

  1. brilliant concept and well executed!

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